New 7″ from Chris Wollard & The Ship Thieves on the way

Chris Wollard and The Ship Thieves Sound Study Recordings has announced plans to release a new 7″ from Chris Wollard and the Ship Thieves. The record will feature two brand new songs and is slated to first go on sale at The Fest 9 flea market on October 29. The records will be hand-numbered and limited to 500 copies.

The band last released their self-titled debut in 2009 and will be appearing at The Fest on Halloween, according to the day schedule.
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Tours: A Wilhelm Scream (East Coast)

A Wilhelm Scream It’s October, and you know what that means: more and more bands are gearing up for tours to and from The Fest 9 in Gainesville, FL over Halloween weekend. A Wilhelm Scream will soon pack up their basketball shorts and head south for shows with Strike Anywhere, The Flatliners and No Friends, and then head back to the northeast for four post-Fest shows with Heartsounds.

The band continues to support their 2009 self-titled EP.
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Split LP from Koji, Into It. Over It. on the way

Into It. Over It. No Sleep Records has detailed an upcoming split LP from Into It. Over It. and Koji. Due out November 23, 2010 and appropriately titled IIOI /KOJI, the ten-track set will feature five songs from each artist and collaborations with members of Castevet, La Dispute, Cloudmouth and more. In conjunction with the vinyl’s release, Colormake will be releasing three behind-the-scenes video of the album’s recording process.

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50% off on Napoleon and Empire Total War DLC…..and more!

To commemorate today’s launch of Empire & Napoleon Total War™ GOTY Edition, DLCs for both Empire: Total War™ and Napoleon:™ Total War are available at 50% off now through October 7th, 2010.

In addition, Empire: Total War™ and Napoleon: Total War Imperial Edition standalone product is now available at a new low price.



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Star Ruler Update Released

An update to Star Ruler has been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Version 1.0.1.4

  • [Fixed] Fixed a crash on save after manually obsoleting a hull.
  • [Fixed] After updating, hulls ignored the Update Every X Levels setting.
  • [Fixed] Players were not cleared from the server upon exiting, causing crashes when starting a game.
  • [Fixed] Many sounds would play if the player loaded a game with contested systems.
  • [Fixed] AIs will no longer spam their systems with colony ships if there are already plenty of idle ones around.
  • [Fixed] The event notification sound will now play only once every 6 frames.
  • [Fixed] The attack warning (sound & message) will only play once every 6 frames.
  • [Fixed] Fixed two crashes that could occur in long-running games.
  • [Fixed] The To and From clauses when reviewing a treaty were reversed, if you did not create the treaty.
  • [Fixed] The GuiExtText was improperly allocating many little strings that were immediately destroyed. This should speed up GUI initialization somewhat.
  • [Fixed] Fixed a crash related to objects entering systems.
  • [Fixed] Mods with periods in their name would not load.
  • [Fixed] Fixed some missing Charge hints on generators.
  • [Fixed] Fixed a line that was cut off in the tutorial.
  • [Fixed] Clearing orders will also clear gun targets.
  • [Fixed] Pressing escape now cancels key changing (as rebinding escape would prevent menu access).
  • [Fixed] Fixed a crash related to beam effects playing against a dying object in multiplayer.
  • [Fixed] Fixed a race condition in nested read/write blocks. Fixes early-game crashes, and some other potential crashes.
  • [Changed] Updated German and French translations.
  • [Changed] Multiplayer Servers that get delisted should relist themselves periodically.
  • [Changed] Reduced packet fragmentation for object updates.
  • [Changed] Further reduced the amount of data sent in multiplayer object updates. Estimated savings at 33 KB/s per player per 500 objects.
  • [Changed] Systems that contain no clients in multiplayer will not send updates to the client, saving bandwidth.
  • [Changed] AIs now designate shipyard and research worlds, their fleets will get larger and stronger much more quickly now.
  • [Changed] Holding shift while dragging in the planet queue now drags the entire group instead of just one item.
  • [Changed] To reduce the need to spam armor plates, armor now scales differently. Note that the special utility of the armors remains at the previous behavior. Also note that you can scale armors, rather than place more on a design.
  • [Changed] Auto-colonize now sends colonizers to the closest systems first.
  • [Changed] “Join Fleet” and “Auto-colonize system” from the right click menu now act on all selected ships/systems.
  • [Changed] Single-resource governors now build space ports more often. Economic governors now build spaceports.
  • [Changed] AIs will set specific resource governors on planets when they are low on a particular resource.
  • [Changed] Cheating AIs build nothing but luxuries, research and shipyard worlds. *Evil Laugh*
  • [Changed] Space damage now deals 50% more base damage, and significantly more damage for bigger ships.
  • [Changed] Slightly reduced peak bandwidth load.
  • [Changed] Bussard Ramscoops now have some fuel storage.
  • [Changed] The research window has been restyled to match the Planet Window’s overall appearance. Other windows will follow the same style.
  • [Changed] The system icon (three multi-colored planets) has been replaced with a more fitting and aesthetically pleasing image.
  • [Changed] The default Hauler is now larger, and has a ~30 minute flight time (as opposed to 10), at the cost of some acceleration.
  • [Added] Added Russian translation.
  • [Added] Added new civil acts: Options to focus labor production vs economic production. Options to focus a specific economic production. (+50% of one, -35% of the other two; +100% of one, -90% of the other two)
  • [Added] Ships can now be retrofitted (select the ships, right click on the planet to retrofit them at). Ships will remove 50% of their original build cost from the price of the retrofitted design.
  • [Added] Hovering over a technology now displays what it improves and what it will unlock next in the tooltip.
  • [Added] Added lines showing connections between technologies.
  • [Added] Added a basic in-game manual. Will be improved over time.
  • [Added] Added multi-font support along with some variations on the game’s font, and the font used for the game’s logo.
  • [Added] Added removeRand logic for governors. All governors except Balanced and Renovate-Only will now steadily remove unrelated structures when it makes sense.
  • [Added] Added legacy mode. When we change data file in a way that old saves will no longer load, the game will ask if you want to run in legacy mode. This moves the save to the correct legacy mod folder and runs as normal.
  • [Added] Added a message when an empire declares war on you.

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New Release – Empire & Napoleon Total War? GOTY Edition

Comprising the award winning Empire: Total War™ and its dramatic sequel Napoleon: Total War™, this Game of the Year Edition covers over a century of epic wars and revolutions that shaped the world today.

To further enhance your Total War experience, Game of the Year Edition also includes all DLCs released to date for both games! Please visit the game page for full details.


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Watch the Matador 21 livestream right here

Beginning at 7:30 tonight and running till 1am, and then Saturday and Sunday from 4:40pm to 1am, we’ll be hosting a live stream of Matador 21, a series of live performances celebrating Matador Records‘ 21st Birthday. Chavez, Fucked Up, Sonic Youth, Pavement, Girls, Come, Perfume Genius, Cat Power, Superchunk, Spoon, Belle and Sebastian, Shearwater, Ted Leo and The Pharmacists, New Pornographers, Liz Phair 9 and Guided By Voices.

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New Release – Trainz 2010: Settle and Carlisle

Trainz 2010: Settle and Carlisle is now available on Steam.

We take you to one of the most famous and scenic British main lines at the time of the transition from steam to diesel power. With 10 different types of locomotives and dozens of rolling stock items at your disposal you decide what train to drive. Sessions featuring Anglo-Scottish expresses, local stopping trains, fast freights, heavy mineral, slow pickup goods or trip workings offer a rich variety of services for your enjoyment.


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Tours: Proof and Proving (Giving Chase)

Proof and Proving, the solo project from Brian Dougherty from Giving Chase, will be releasing the album Humility In The First Person (on The Art Is Not Dead Records) on Sunday, October 3rd at a Philadelphia show at The Barbary with Tim Kasher (of Cursive and The Good Life). Later in the month Proof and Proving will have a string of dates in Europe.

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