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Game News -
Steam Powered
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Written by Atomm
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Thursday, 26 August 2010 |
This weekend enjoy big savings on Mount & Blade: Warband at 66% off and Mount & Blade at 75% off!
Don't miss this opportunity to make your name as a warrior.
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Game News -
Steam Powered
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Written by Atomm
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Wednesday, 25 August 2010 |
Puzzle Dimension is now also available on Mac.
To celebrate the Mac release, Puzzle Dimension will be available at 33% off now through September 1st, 2010, 10AM Pacific Time. Now with SteamPlay, you can play on either Mac or PC!

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Game News -
Steam Powered
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Written by Atomm
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Wednesday, 25 August 2010 |
Updates to Puzzle Dimension have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Keyboard and gamepad input mapping implemented.
- Increased texture fidelity in renderers by using appropriate anisotropy setting.
- Tons of rendering and CPU optimizations.
- Improved compatibility with legacy hardware by removing all use of float-point render targets.
- Full screen option added to video settings.
- Vertical blank synchronization option added to video settings.
- Scroll indicator in user interface.
- Improved Flash shape tessellation.
- Improved Flash player timing.
- Changed "Camera mode" text into a symbol in top left corner.
- Fixed text encoding bug in Flash player.
- Fixed size of green dots.
- Fixed couple of shader bugs.
- Fixed memory leaks in HTML and XML parsers.
- Added option for easy jump. Jumps up on release of jump button or jump in a direction when a direction is pressed.
- Added fast restart option. Use keyboard/gamepad mapping to enable.
- Added four new achievements.
- Second, third and forth clusters unlocks on less flowers.
- Added mouse wheel for camera zoom, forward/back movement, menu up/down/left/right.
- Added mouse buttons for menu select and cancel.
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Game News -
Steam Powered
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Written by Atomm
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Wednesday, 25 August 2010 |
A Steam OSX client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:
Steam
- [OSX] Improved font handling of non-english (unicode) characters
- [OSX] Restored ability to enter offline mode
- [OSX] Improved performance of in-game overlay
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Game News -
Steam Powered
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Written by Atomm
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Wednesday, 25 August 2010 |
The R.U.S.E.™ Single-player Demo is now available via Steam.
Play through a full single-player mission designed exclusively for the R.U.S.E. demo. Command Allied forces from the Head Quarters and lead your army to a nuclear conflict and combine deceptive strategies to conquer the battleground.
Pre-Purchase your copy of R.U.S.E. today and be ready to play when it launches in September.
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Game News -
Steam Powered
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Written by Atomm
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Tuesday, 24 August 2010 |
Change list:
- Fixed mouse problems on some systems
- Improved performance
- Improved graphics driver compatibility
- Added "30 fps"e; option
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Game News -
Steam Powered
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Written by Atomm
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Tuesday, 24 August 2010 |
Since our recent TF2maps.net Art Pass Contest, our level designers have gone back to their default state at the TF2 offices, which is to say, doing nothing, taking naps, eating lunch, and complaining. This has become a bit of a poison pill for the rest of the TF2 team, all of whom possess strong opinions about working (against it), naps (pro), lunches (very pro) and complaining (big fans).
As part of the fallout, this morning the writing team refused to do their work for the month, which was to write today's blog post and name some hats. At first we weren't terribly concernedpartly because most of the team wasn't even aware the game had writing in it, but mostly because everybody here, unlike the writers, knows how to perform a skill AND write words. (Here's a pro-tip for you youngsters: Build your career on a skill that isn't something five-year-olds can do.)
But then someone pointed out that, even though writing's incredibly easy work, it's still technically work. So we reached into our comprehensive bag of solutions, and pulled out our well-worn one-trick pony: Community Contest Time!

Fans have been mailing us for some time now, asking for a contest that didn't involve modeling or level design. So now they get their wish. That's right: you'll be competing over who can describe hats the best. Introducing the first ever TF2 Hat Describing Contest. In it, you can compete with other fans to write fictional missives about the glory of your favorite TF2 hat, with the prize of getting your words right into TF2 itself. The text will show up in the item descriptions, so it should be short and fun. Check out the FAQ for the full breakdown.
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You probably thought we were done for the day too, but we've barely started this blog post. The fine folks over at Team 17 are about to release Worms Reloaded this week. Being massive fans of their work, all the way back to the original Alien Breed, we thought it'd be fun to do something with them. So, we approached them and politely asked if we could include an iconic element of their game in TF2. The conversation was going swimmingly until they said that the best item to use would be the Holy Hand Grenade. We shuffled our feet and nervously explained that some soon-to-be-fired idiot had removed all of TF2's grenades.
But luckily, we were saved by our own shoddy workmanship. While we removed grenades from the game during early development, we left two of them dangling on the front of the Soldier as a teasing reminder of what once was. So, to celebrate the release, we're going to give a nifty Soldier visual update to anyone who buys Worms Reloaded before Thursday, September 2nd, allowing him to sport two Holy Hand Grenades and a new Soldier helmet. Here's what it looks like in-game:

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Finally, a couple of quick competitive notes:
- At 11am PST on Thursday, September 2nd, we're going to embarrass ourselves in front of the world by playing in an exhibition Highlander match. Six Valve TF2 members are going to join six pros and 6 pub players for a match that will be filled with triumph and heartbreak, most likely a lot of cheating, and maybe even some TF2. LaroLaro has created a nifty poster for the event, because winning the Polycount contest wasn't enough for him.

- The Electronic Sports League's Season VI Signups are up. Members of their team have also helped us track down a variety of client exploits and file hacking tomfoolery over the years, so give them a hug for us.
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Game News -
Steam Powered
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Written by Atomm
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Tuesday, 24 August 2010 |
Be scared. Be prepared. Another zombie apocalypse is quickly approaching from the zombie masterminds at Capcom. DEAD RISING® 2, sequel to the critically acclaimed original, is now available for Pre-Purchase.
Dead Rising 2 takes the zombie survival horror to Fortune City, Americas latest and greatest entertainment playground. Featuring a new story, two online multiplayer modes (2-player co-op campaign and a 4-player TV show themed Pay-Per-View event that pits humans against zombies), thousands of on-screen zombies and more, Dead Rising 2 takes zombie survival horror to a whole new level.
As Chuck Greene, you have 72 hours to save your infected daughter, clear your name and survive the hordes of hungry zombies before the military comes in and nukes the city. To ensure your survival, you can combine everyday objects to create numerous deadly combo weapons and slaughter the ravenous zombies. Dead Rising 2, its where Creativity Kills.
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Game News -
Steam Powered
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Written by Atomm
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Monday, 23 August 2010 |
Now available in North America, Mafia II and Mafia II Digital Deluxe. The release of Mafia II to the rest of the world will be Aug 27th at 12:00am GMT.
Quickly escalate up the family ladder with crimes of larger reward, status and consequence? the life as a wise guy isnt quite as untouchable as it seems.
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Game News -
Steam Powered
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Written by Atomm
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Monday, 23 August 2010 |
Since release, we've received a ton of feedback and feature requests from the Alien Swarm community. The most requested additions are more variety and greater difficulty.
With that in mind, we've added "Onslaught" mode, which introduces an AI Director that dynamically generates swarms of aliens based on several factors, such as the squad's stress level. Onslaught works with any difficulty setting and ensures no mission plays the same way twice.
Speaking of difficulty, we've also added a "Brutal" difficulty level for those of you who told us "Insane" wasn't insane enough. How brutal is Brutal? Nobody on the Alien Swarm team has managed to complete a mission on it.
If for some crazy reason Brutal is still too easy for you, there's now a "Hardcore Friendly Fire" toggle. When enabled, friendly fire deals full damage immediately, flamethrowers set teammates on fire much faster, and turrets will hurt you if get caught in their crossfire. Coordinating movement and firing lines becomes an even more integral part of the game. HCFF truly tests your teams ability to work together as an elite squad.
Finally, to reward the most dedicated players, we've added 3 new IAF Promotion Ranks: Platinum Star, Osmium Star, and the coveted Iridium Medallion.
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