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Command and Conquer: Red Alert 3 Update Released
Written by Atomm   
Friday, 27 March 2009
Updates to Command and Conquer: Red Alert 3 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Balance Changes
  • Added a smoke flare delay when using the Magnetic Singularity support power.
  • The IFV base defense is now more vulnerable to cannon damage.
  • If a King Oni uses his bull rush secondary ability while shrunk by a Cryocopter's S.H.R.I.N.K. ray, the King Oni will now explode on impact.
  • In multiplayer matches, Allied and Soviet players may now dock their aircraft at any friendly airfield, regardless of faction, to refuel and reload.

User Interface Enhancements

  • Added the ability for hosts to select a random tournament map when playing in a custom match with 2 or 4 players. Players will see the Random Map option on the Map Selection list.
  • Added a community news window that is displayed on game launch. This window can be disabled by selecting “Do Not Show Again” on the news window.
  • Added a Spanish multiplayer lobby.

Bug Fixes

  • Units will no longer occasionally animate incorrectly when crossing a bridge.
  • The Striker VX and King Oni now correctly animate when powered down by an EMP attack.
  • Fixed an exploit that allowed players to create health, money, or veterancy crates.
  • Fixed a crash caused by saving while a Magnetic Singularity was active on the map.

Other Changes

  • Added additional Mod support to Red Alert 3.
  • Updated the credits.

Source
 
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