MP3.com has a really cool interview with Chris Vrenna, formerly of NIN. If you didnt know, Chris is the mastermind behind the dark, eeriely cool music from Doom3.
In 1996, the inclusion of a soundtrack by Nine Inch Nails in the computer game Quake made it clear to anyone watching that entertainment categories had blurred and that gamings importance as a vehicle for music was just beginning. The blood-splattered world of Quake (like Doom before it) was key in the drive toward a personal cinematic experience–a Holy Grail to which many of the best video games aspire. A crucial element for a convincing, compelling experience is sound, and the era of the celebrity sound designer for games now overlaps neatly with the fame of celebrity producers.