Turbine and Atari Announce Dungeons & Dragons Online

Turbine is developing Dungeons & Dragons Online, a MORPG for the new 3.5 Core Rules set. You will notice I said MORPG and not MMORPG. According to an article on Gamespot, the worlds will be smaller than most Online Games so they can capture the D&D experience.

If you want even more information on this exciting game, Warcry has an interview with Turbine about their development of D&D Online.

And because we are nice guys, we included the full Press Release from Turbine Games for Dungeons & Dragons Online. Just click Read More.


Companies to Usher in New Era of Massively Multiplayer Gaming in 2005

LOS ANGELES – May 15, 2003 – At the Electronic Entertainment Expo (E3), Atari (Nasdaq: ATAR) and Turbine today jointly announced plans to bring Wizards of the Coasts incredibly popular gaming universe, Dungeons & Dragons® (D&D®), to the world of massively multiplayer games with Dungeons & Dragons® Online. This innovative online role-playing game will be the first project developed, funded and run by Turbine Entertainment, creators of the critically acclaimed Asherons Call and Asherons Call 2. Dungeons & Dragons Online will provide players with the definitive online Dungeons & Dragons experience, complete with dramatic dungeon crawling, terrifying monster combat and challenging puzzles, character advancement and guild-based power struggles.

“Weve been looking for perfect opportunities to enter into the world of massively multiplayer online gaming and there is no fantasy gaming brand with more recognition than Dungeons & Dragons,” said Bruno Bonnell, chairman and CEO of Atari. “The key to a productive business model for online gaming is having quality content that consumers will pay for. Dungeons & Dragons Online will build on the huge amount of established content in the D&D worlds. It has the potential to be that killer online app…that breakthrough title that sets a new standard for the medium.”

Slated for release in 2005, Dungeons & Dragons Online is centered on robust character advancement, challenging dungeon combat, meaningful guild politics and territorial control over major portions of the game world. Players choose and develop a character based on some of the iconic races associated with D&D, including Humans, Elves and Halflings, as well as classes such as Fighters, Clerics, Rogues, and Wizards – after which they can socialize, find quests, group together and equip themselves for future battles.

Dungeons & Dragons is the ultimate fantasy role-playing game. It has introduced more people to game playing than any other title and has spawned hosts of imitators and admirers,” said Jeffrey Anderson, president and CEO, Turbine Entertainment. “The social backbone of D&D gaming — groups of friends creating adventures and worlds to explore together — along with its rich fiction, immense monster bestiary, and complex character development make it a natural for the next generation of massively multiplayer game.”

Dungeons & Dragons Online will let players travel alone or in parties as they explore the seemingly endless dungeon complexes found beneath the world. Through the dungeons, players will engage in physical and magical combat with hideous foes straight from the pages of the Monster Manualâ„¢ rulebook. Battle will be challenging, fast-paced, and easy to control with a wealth of unique weapon effects and character movements, as well as specific monster behaviors designed to keep combat both tactical and action packed.

About Turbine Entertainment

Turbine Entertainment Software Corp. is a leading provider of online subscription entertainment. Both a creative and technological innovator, Turbine is revolutionizing how stories are told and engaging players within a central role-playing experience. The companys proprietary engine, TTEâ„¢, has produced some of the most sophisticated 3D graphics available in the world, creating such memorable titles as Asherons Call, Asherons Call: Dark Majesty, and Asherons Call 2. Formed in 1994 and employing over a hundred employees, Turbine is the largest and oldest online studio in New England. For more information, visit the companys Web site at www.turbinegames.com.

About Wizards of the Coast, Inc.

Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. (NYSE:HAS), is the worldwide market share leader in the trading card game and tabletop roleplaying game categories. A leading developer and publisher of game-based entertainment products, the company holds an exclusive patent on the method of playing trading card games (TCGs) and produces the worlds best-selling Pokémon® and Magic: The Gathering® TCGs. Publisher of adventure games, family card and board games and electronic media products, Wizards of the Coast is also one of the worlds premiere book publishers of fantasy series fiction. For more information, visit the Wizards of the Coast® website at wizards.com.

Pokémon is a registered trademark of Nintendo.
Wizards of the Coast, Magic: The Gathering, Dungeons & Dragons, D&D, and Monster Manual are trademarks or registered trademarks of Wizards of the Coast Inc. ©2003 Wizards.

About Atari

New York-based Atari, Inc. (Nasdaq: ATAR) develops interactive games for all platforms and is one of the largest third-party publishers of interactive entertainment software in the U.S. The Companys 1,000+ titles include hard-core, genre-defining games such as Driver™, Enter the Matrix™, Neverwinter Nights™, Stuntman™, Test Drive®, Unreal® Tournament 2003, and Unreal® Championship; and mass-market and childrens games such as Backyard Sports™, Nickelodeons Blues Clues™ and Dora the Explorer™, Civilization®, Dragon Ball Z® and RollerCoaster Tycoon®. Atari, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (Euronext 5257), the largest interactive games publisher in Europe. For more information, visit www.atari.com.

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